my name is curtis

Is THE Master Chief in Dead or Alive 4 on the Xbox 360!!

October 14, 2005 · Leave a Comment


I could see how one would thing so but dag nammit, read people, read! *begin halo geek rant* While this Spartan wears similar MJOLNIR, it is not the John 117 we all know and love. This Spartan is actually Spartan-458. A female Spartan by some unknown name.*end halo geek rant* If I see one more site/blog touting the pics they have that prove THE Master Chief is in Dead or Alive 4, I will rain the fury of many-a-halo nerd upon thee.

and you call yourelves gamers…ba!

[xbox365]

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To sastify your Metal Gear Solid appetites

October 14, 2005 · 2 Comments

This MGS luvr edited together the cut scenes from the three currently available Metal Gear Solid movies. They’re bloody torrents thought. That means I can’t watch’em from work. Good for his bandwidth, bad for my lack of work ethic. 

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Spielberg joines forces with EA

October 14, 2005 · Leave a Comment

Now that this next-generation allows games to be more cinematic (supposedly…zing!), EA has decided to combine their sweatshopping creative talents with Steven Spielberg to have the director work directly with EA’s developers to collaborate on three upcoming games. Spielberg had this to say:
 
I have been playing EA games for years and have watched them master the interactive format. Having watched the game industry grow from a niche to a major creative force in entertainment, I have a great deal of respect for EA’s understanding of the interactive format. I’m looking forward to working closely with the team in Los Angeles

 
Master the format? I wouldn’t go that far. It would have been nice to see Spielberg team up with someone like Bungie. Probably too much red tape and politics for that though.

 

 
 

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Project Gotahm Racing Cars have more polygons than expected

October 14, 2005 · Leave a Comment

Bizarre lied about the poylgon count of most of their car models in PGR3!?!?! I am shocked and awed.
 
It’s not so much they lied (like everyone is freaking out about) but more like they underestimated. They whole "we lied, we’re actually more awsomer than we said before!" angle is good for getting the hype out. When I saw "They lied!!" I was thinking the poly count was going to be lower or the game wouldn’t be coming out until 2008 or something similarly disappointing.  But I digress. Bizarre previously stated that their car models were going to be around 80,000 polygons but now, closer to release, their models ended up being anywhere from 85 to 105,000 polygons. I just hope the game is fun to play. 1up has the new images Bizarre released laid out nicely. 2 wireframe images and 2 (in-game?) finished model shots.

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